ok forget that, one simple dlight call in EV_FireBullets sorted that one :)
----- Original Message ----- From: "Paul 'MoOg' Samways" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, February 19, 2002 1:04 PM Subject: [hlcoders] single frame DLIGHT as well as ELIGHT for muzzle flash > Hi guys, > > Just getting back into this coding lark. First thing I'm wanting to tackle > is firing a single frame DLIGHT at the same attachment point on the weapon > that the ELIGHT is currently for the muzzle flash. > > I'm thinking of just checking if the player has the muzzleflash bit set and > then spawning a very rapidly dying DLIGHT. Mainly I just need to know how to > get the position of the flash (weapon attachment 0?) and if anyone has a > better way of doing it than firing a short lived dlight (eg something clever > in the renderer). > > Good to be back btw :) > > Paul 'MoOg' Samways > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

