Why not just have the Single player maps as a Live Fire Hazard course? Just one or two maps with some baddies (func_tanks or whatever) that the player can mess with, that way they can still "practise" against "live fire" opponants.
----- Original Message ----- From: "Kuja" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, February 24, 2002 10:43 PM Subject: RE: [hlcoders] liblist.gam and the hazard course > users can still click even if its invisible. > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]]On Behalf Of Benjamin > 'RirA' Rosenberger > Sent: Sunday, February 24, 2002 4:41 PM > To: HL Coders List > Subject: [hlcoders] liblist.gam and the hazard course > > > This is a multi-part message in MIME format. > -- > [ Picked text/plain from multipart/alternative ] > And you could make the SP buttons invisible with photoshop or paint... > But maybe also (I don't know) try to change the strings.lst... > -------------------------------------------------------------------------- > Benjamin 'RirA' Rosenberger > [EMAIL PROTECTED] | [EMAIL PROTECTED] > www.rossispage.de > ICQ# 76679953 > -------------------------------------------------------------------------- > -- > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

