Like I said, C# is MS's version of Java...Java does everythign C# does and no its not platform independant yet, its exclusively for .NET right now. Java can do justa s much as C# but im guessing C# can do extra windows stuff. Java is still the platform-independant language, next to perl of course amongst other languages.
im not much of a C# nut though and I prefer open-source alternatives that work better than MS stuff. The fastest web apps have been built by JSP/C++ though. Thats just what I have been reading on C# lately and what ive seen recently on the subject. ----- Original Message ----- From: "Dynerman David M" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Wednesday, February 27, 2002 12:23 PM Subject: RE: [hlcoders] What is C# (was : Argh!) > C# is independent of the new .NET framework, but at the same time was > designed with it in mind. > > .NET is a platform-independent (only the various flavors of Windows, > unless MS is generous and allows development of the .NET framework for > other OS's), language-independent target for writing programs. (Similar > to the Java Virtual Machine, except the JVM is restricted to Java) > > This in and of itself is neat enough for me to learn some C# and try it > out. .NET is completely language independent. You can write a C# class > that inherits from a C++ class, which uses VB code for some of its > methods. All of this > > Additionally, C# has many "cool" features that will let you create > workable, aesthetic-looking Windows programs __FAST__. > > That's the keyword here, MS bills C# as a rapid application development > language. You need to write a Half-Life model viewer, use C#, you need > to write Half Life, use C++. > > As a programmer, I support platform-independent writing. Nothing's nicer > then a clean bit of C code that will compile with the standard headers > not only on Unix-based OS's but also Windows. > > However, the harsh reality is that 97% (conservative) of desktop users > (for which games are targeted) are running Windows. > > I'll take writing a program in a day with C# and having it run for 97% > of my audience then 2 weeks writing it so the 3 Linux gamers (or none in > the case of HL, WINE aside) can enjoy it. > > david > > -----Original Message----- > From: Tom [mailto:[EMAIL PROTECTED]] > Sent: Wednesday, February 27, 2002 10:59 AM > To: [EMAIL PROTECTED] > Subject: Re: [hlcoders] What is C# (was : Argh!) > > if its ms' version of java, does that mean u can embed it into web > pages? So > far all ive been able do do is html parsing (stuff like u do with > php/asp). > > Or are you just saying that its not "compiled" simply run by the > framework? > (like java is) > > ----- Original Message ----- > From: "Nicolai Haehnle" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Wednesday, February 27, 2002 2:47 PM > Subject: Re: [hlcoders] What is C# (was : Argh!) > > > > Am Mittwoch, 27. Februar 2002 14:09 schrieb _Phantom_: > > > btw, I'm not a M$ fan, however it does seam alot of C# bashing > happens > just > > > because M$ made it, C# from what I've read does have a fair amout > going > for > > > it, not least of which is making windows coding easier by hiding the > Win32 > > > API more. Granted it might not be of much/any use to game > programmers, > but > > > it still deserves it's shot... > > > > > > </rant> :D > > > > (note that much of this isn't actually a reply to Phantom_, but a > summary > of > > replies to various postings etc..) > > > > Experience tells me that Microsoft is _very_ bad at coming up with > good > APIs. > > Just think all the COM mess out there, DirectX is especially bad, > MSHTML > > (which I recently had to fight against) is just plain evil. MFC isn't > good > > either, especially compared with such beauties as Qt. > > > > I've looked at the specs of C#, and boy this is madness. C# is like > C++, > but > > with three times as many keywords. It looks like most of the code > actually > > consists of keywords, as opposed to C / C++. The relative sparsity of > > keywords is one of the things I love about C. > > Quite surprisingly though - considering that C# is a Microsoft product > - > all > > the keywords are lower case (don't you all love LPDIRECTDRAWSURFACE7 > etc... - > > note that there are lots worse). > > > > C# has some difficulties right at the foundation, e.g. that the > language > is > > just plain illogical. The program entry point is a main() function (or > > rather, method). But since there are no global functions in C#, it > simply > > picks one main() functions out of one class (and complains if there > are > > several main methods IIRC). > > > > The language will be used, that much is obvious. But I'm pretty sure > that > the > > reason for its acceptance will be Microsoft's marketing prowess rather > than > > the language's benefits - after all, the language is mainly an attempt > to > fix > > all bad design decisions we've seen in the past. > > > > Oh, and I can prove the statement that marketing prowess is all that > counts. > > I've seen polls on the net where about 36% of the participants already > used > > Windows XP, even though there's no sensible reason at all to upgrade > from > an > > existing system to it. > > > > Anyway, as long as open software exists, we're going to remain free, > if we > > choose to do so. If you want to bitch about something, bitch about > software > > patents. > > > > cu, > > Prefect > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

