Do Temp Ents have valid indices that I can use to combine client effects and
such?

For example, I have a TEMPENTITY that I want to attatch a beam to with
R_BeamFollow.  Can this be done?  Or will I have to mimic the effect using
the ents callback function somehow?

-PNB

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to