The model textures aren't really a problem, as client side model swapping is
working well....

It's just the world textures that I really need in B&W... and please, no
more mention of dual textures... this has got to work for a single client.
:-)


----- Original Message -----
From: <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, March 28, 2002 2:59 PM
Subject: Re: [hlcoders] Rendering in Black and white.


> --
> [ Picked text/plain from multipart/alternative ]
> Don't forget all the model textures!
>
> ~Ghoul
>
> Lets leave it at that...
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