They already mentioned a while back that the logging is going to be
altered. It doesn't mess up Half-Life as your title suggests. Can't speak
for the new ID's circumventing previous Won ID bans. Only thing I can say is
adapt... you have no choice.

----- Original Message -----
From: "[DRP]Avatar-X" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Wednesday, April 24, 2002 10:41 PM
Subject: [hlcoders] Steam messes up Half-Life


> I was looking at the list of players in my server and suddenly noticed
> that a bunch of
> them had really wierd UniqueID's.
>
> Here:
>
>     46 : 495254 : Mann auf Feuer
>     53 : 558185 : [BD]MaKaVeLi
>     43 : 46537 : Venom, Homeless Kitty
>     44 : 399677 : Ryan
>     38 : 42354 : Phut
>     52 : STEAM_0:3424 : ceown, Monk
>
> Now, my software parses this user list. It does this by looking for
> comma's. Note how
> each value is seperated by a comma. Now, also note how the uniqueID on
> the last line
> also has a comma in it. See a problem?
>
> Changing my code is relatively easy, but this problem should not even
> have happened in
> the first place.
>
> Another thing i notice is that the number... 3424.. is NOT "ceown" 's
> original uniqueID
> number. This means that banlists are now useless, anyone that was
> previously banned can
> now join again at ease.
>
> Any comments, valve?
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