a good place to start(where i did anyway) is to just look at the CGlock class and look in there
the HUD placement i believe is iItemSlot, and ItemInfo functions. ----- Original Message ----- From: "Lee Shaw" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, April 27, 2002 4:06 PM Subject: [hlcoders] weapon coding question > hey > i've just started to learn weapon coding and i no that this is simple :\ but > i just want to ask how do i add the weapon to the hud i've coded the weapon > and it works all fine but i don't no how to add it to the hud so the player > can pick it. if n e 1 could tell me how to do this or could tell me where > there is a tut on it i'd b thankful > cheers > Raz > > _________________________________________________________________ > Send and receive Hotmail on your mobile device: http://mobile.msn.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

