Ah yes, I see. In windows, dedicated servers now load swds.dll rather than sw.dll. You can change the proper occurrences in sys_ded.cpp and engine.cpp. You may still need to make the other change I outlined originally.
> -----Original Message----- > From: David Flor [mailto:[EMAIL PROTECTED]] > Sent: Tuesday, April 30, 2002 11:16 PM > To: [EMAIL PROTECTED] > Subject: RE: [hlcoders] HLDS > > > That's not the issue. The error I'm getting: > > "The application or DLL D:\Games\HalfLife\sw.dll is not a > valid Windows > image. Please check this against your installation diskette." > > In looking at the DS, within the "Eng_Load" function it does a call to > "Sys_LoadLibrary" to open that DLL. I'm guessing that that > DLL either no > longer exists or is in some different format. So what can I do then? > > -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED]] On Behalf Of > Leon Hartwig > Sent: Wednesday, May 01, 2002 2:08 AM > To: '[EMAIL PROTECTED]' > Subject: RE: [hlcoders] HLDS > > > Try editing common/exefuncs.h and add two more dummy funcs to > the end of > the struct, so it looks like this at the end: > > ... > void (*unused24)(void); > void (*unused25)(void); > void (*unused26)(void); > void (*unused27)(void); > } exefuncs_t; > > I had thought that the dedicated server code from the > existing SDK would > work with *109, but I overlooked this. I think this should > be the only > change you need. Let us know if it works. > > > > -----Original Message----- > > From: David Flor [mailto:[EMAIL PROTECTED]] > > Sent: Tuesday, April 30, 2002 10:53 PM > > To: [EMAIL PROTECTED] > > Subject: [hlcoders] HLDS > > > > > > Question out of curiosity... With 1.1.0.9, it seems that some of the > > DLLs have changed slightly. Because of that, it seems that > the source > > to the Half-Life Dedicated Server is now somewhat dated and doesn't > > work. > > > > For "The Opera", of which we planned to release a patch in > the coming > > days, the custom built Dedicated Server > "opera_dedicated.exe" crashes. > > > > Is it the case that changes to DLL handling make the HLDS source no > > longer work? If so, when can we expect source that does work? > > > > Tnx & Rgds... > > David Flor > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the > list archives, > > > please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders