Ummm, wrong kind of message. I was refering to event messages
(PLAYBACK_EVENT_FULL() ).

Actually, it turns out that Scott's solution works perfectly.



>Look in common\const.h.  Change your MESSAGE_BEGIN() event to use MSG_PVS
>
>MSG_BROADCAST // unreliable to all
>MSG_ONE  // reliable to one (msg_entity)
>MSG_ALL  // reliable to all
>MSG_INIT  // write to the init string
>MSG_PVS  // Ents in PVS of org
>MSG_PAS  // Ents in PAS of org
>MSG_PVS_R  // Reliable to PVS
>MSG_PAS_R  // Reliable to PAS
>MSG_ONE_UNRELIABLE // Send to one client, but don't put in reliable stream,
>put in unreliable datagram ( could be dropped )
>MSG_SPEC  // Sends to all spectator proxies

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