Yeah it's a player model, and the attachment points are on the upper body, where animations are blended together. But like I mentioned, I don't use any custom blending, just the default half-life blending, so the attachments should work correct?
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Skyler York Sent: Saturday, May 18, 2002 5:27 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Server-side GetAttachment/GetBonePosition bug [ Converted text/html to text/plain ] That's an odd problem. I have experience using attachments serverside, and they've always returned the correct positions for me when working with NPC models. I assume you are using the player entity, so it must be something special with the player for whatever reason (I would download the AVIs but my 56k is crap). >From: "Georges Giroux" >Reply-To: [EMAIL PROTECTED] >To: >Subject: [hlcoders] Server-side GetAttachment/GetBonePosition bug >Date: Fri, 17 May 2002 21:12:18 -0400 > >Hi there, > >I don't know if anyone can give me a hand, I've been searching for answers >for months to this to no avail, I've tried the mailing list a few months >back and >no help there either. > >I'm having a hard time figuring out why GetAttachment and GetBonePosition on >the server-side >never returns the proper coordinates. Now I am not using any custom >blending, >so it cannot be a problem of server-side blending (right?). > >Here are some movies: >These two shows GetAttachment from the server-side. I call it every frame of >animation of the swing >from the base of the model's hand to the tip of the sword. >http://gladiator.lan-gaming.com/tmp/server_swing_01.avi >http://gladiator.lan-gaming.com/tmp/server_swing_02.avi > >Here is GetAttachment from the client-side, we can see that it works >perfectly, so it's not >a problem with the model. >http://gladiator.lan-gaming.com/tmp/swordtrail.avi > >Does anyone have any ideas? Does GetAttachment work at all on the >server-side? >Thanks a bunch, I really appreciate it, > >Georges > >-------------- >Project Lead/Coder >Gladiator mod >[EMAIL PROTECTED] >ICQ: 11425443 >http://gladiator.lan-gaming.com > >_______________________________________________ >To unsubscribe, edit your list preferences, or view the list archives, please visit: >http://list.valvesoftware.com/mailman/listinfo/hlcoders > ---------------------------------------------------------------------------- -- Chat with friends online, try MSN Messenger: Click Here[1] ===References:=== 1. http://g.msn.com/1HM305401/43 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

