Yeah it's a player model, and the attachment points
are on the upper body, where animations are blended together.
But like I mentioned, I don't use any custom blending, just
the default half-life blending, so the attachments should
work correct?

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Skyler York
Sent: Saturday, May 18, 2002 5:27 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Server-side GetAttachment/GetBonePosition bug


[ Converted text/html to text/plain ]

That's an odd problem.  I have experience using attachments serverside, and
they've always returned the correct positions for me when working with NPC
models.  I assume you are using the player entity, so it must be something
special with the player for whatever reason (I would download the AVIs but
my
56k is crap).
>From: "Georges Giroux"
>Reply-To: [EMAIL PROTECTED]
>To:
>Subject: [hlcoders] Server-side GetAttachment/GetBonePosition bug
>Date: Fri, 17 May 2002 21:12:18 -0400
>
>Hi there,
>
>I don't know if anyone can give me a hand, I've been searching for answers
>for months to this to no avail, I've tried the mailing list a few months
>back and
>no help there either.
>
>I'm having a hard time figuring out why GetAttachment and GetBonePosition
on
>the server-side
>never returns the proper coordinates. Now I am not using any custom
>blending,
>so it cannot be a problem of server-side blending (right?).
>
>Here are some movies:
>These two shows GetAttachment from the server-side. I call it every frame
of
>animation of the swing
>from the base of the model's hand to the tip of the sword.
>http://gladiator.lan-gaming.com/tmp/server_swing_01.avi
>http://gladiator.lan-gaming.com/tmp/server_swing_02.avi
>
>Here is GetAttachment from the client-side, we can see that it works
>perfectly, so it's not
>a problem with the model.
>http://gladiator.lan-gaming.com/tmp/swordtrail.avi
>
>Does anyone have any ideas? Does GetAttachment work at all on the
>server-side?
>Thanks a bunch, I really appreciate it,
>
>Georges
>
>--------------
>Project Lead/Coder
>Gladiator mod
>[EMAIL PROTECTED]
>ICQ: 11425443
>http://gladiator.lan-gaming.com
>
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