Yeah, the shortcut has to "start in" the hl directory, or it doesnt know how to find your mods.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Cortex Sent: Sunday, June 09, 2002 2:02 AM To: [EMAIL PROTECTED] Subject: [hlcoders] hl.exe bug report ? Hi, a month ago, I distributed the first private release of my mod to a few players, to get them test it. In the install procedure, a link is added to the start menu, with arguments : -game albator. When the testers have ran the mod by this link, in the "LAN/Create game" menu, the maps of HL Classic, instead of mines, were displayed. Really annoying... I really don't know what happen, since when I use "Start menu/Run... -> ...\hl.exe -game albator", all works fine... Recently, for the need of my mod, I made a little DOS app which use execl to launch hl.exe. Here is the line which launches HL : _execl(hlpath, hlpath, "-console", "-game Albator", "-dev", 0); The bug which was reported by the beta-testers happens when I use the DOS app... So, it's very weird, because all "my" new game (btns_main, etc...) interface is loaded ! The other thing which amazes me is that FLF, FA, CS (etc...) uses simple links like the one I use. They work fine for them... So, it'd be a single problem with MY mod or something else has already ran into this ??? Thx in advance for any answer... - Cortex : HL Albator coder and mapper ( www.hlalbator.fr.st ) - email : [EMAIL PROTECTED] & ICQ : 71548738 _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

