turning and acceleration are somewhat different; acceleration in HL is generally when you move forward slowly then of course build up speed... if you mean that then you need to look around in the pm_shared.c file, and i believe from there PM_PlayerMove
----- Original Message ----- From: "Georges Giroux" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, June 11, 2002 8:09 PM Subject: [hlcoders] Player physics > Hey guys, > > Does anyone have an idea how I would make a player turn on a dime? > I don't want there to be any acceleration, I just want the player to > instantly > move in the direction he's facing... anyone have any ideas? > > Georges > > -------------- > Project Lead/Coder > Gladiator mod > [EMAIL PROTECTED] > ICQ: 11425443 > http://gladiator.lan-gaming.com > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

