I'm sure we will with the next SDK. When tracker first came out, back in November it was bound to F1, but so far this thing looks like nothing more than a shell. lol
-----Original Message----- From: DeNiro [mailto:[EMAIL PROTECTED]] Sent: June 14, 2002 9:00 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] HL Desktop and SDK Bossaller, John wrote: > Actually, HL Desktop looks like a possible new front end to Tracker. Not > sure though. It is a front end for Tracker. At this point I'm guessing that someone at Valve forgot to comment out some code :) ::QUOTE On that note, to make F1 and F2 rebindable go to your Half-Life or CS retail directory, open the valve subdirectory, and then the cl_dlls subdir. Rename the GameUI.dll to something else, like GameUI.bak (so it's easy to remember). These keys will be used for Tracker and the Viewdemo command in future versions. ::END QUOTE It seems very expandable, just the name of it (HL Desktop) suggests so. If it is expandable do we get access to it? _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

