yep, they are quite self explanatory, although i think there are some tuts on hlci if its still running concerning them
----- Original Message ----- From: "Paul Samways" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Friday, June 14, 2002 8:05 PM Subject: Re: [hlcoders] Client commands > Cool. Didn't know you could have text boxes in VGUI. Shows how little I've > used it. > > ----- Original Message ----- > From: "Tom" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Friday, June 14, 2002 7:49 PM > Subject: Re: [hlcoders] Client commands > > > > you can intercept clientcommands fine cside, look for the "special" > command > > which is got cside and see how its done for that. Im not sure if you could > > get arguments, but if say you had a vgui to login, then the username and > > password could be gained from there, encoded and then sent over the > network. > > > > > > ----- Original Message ----- > > From: "Paul Samways" <[EMAIL PROTECTED]> > > To: <[EMAIL PROTECTED]> > > Sent: Friday, June 14, 2002 6:54 PM > > Subject: [hlcoders] Client commands > > > > > > > Is it possible to preprocess client commands being sent to the server > > before > > > they're sent? > > > > > > I'd like to run an md5digest on a password argument before it flys off > > over > > > the internet to the server. Is this possible? > > > > > > I was going to have players persistent info stored against AuthID, but > > then > > > I realised it'd be nice to be able to log in at someone elses machine > and > > > still get your stats/score updated. So now I need some way of a player > > > entering a username/password combo and not have a plaintext password > > either > > > travel across the network or be stored in a text file (which would > happen > > if > > > I used a cvar wouldn't it?). > > > > > > Any suggestions to throw into the pot? > > > > > > Paul > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list archives, > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

