:D

----- Original Message -----
From: "Cortex" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, June 24, 2002 4:49 AM
Subject: Re: [hlcoders] The HUD Owns me


> You can do it without using hud.txt. You only have to delete the lines
with
> GetSpriteRect, and draw the sprites with the last parameter equal to NULL
:
>
> SPR_DrawAdditive(0,x,y,NULL);
>
> Here you are :)
>
>      - Cortex : HL Albator coder and mapper ( www.hlalbator.fr.st )
>      - email : [EMAIL PROTECTED]  &  ICQ : 71548738
>
>
> ----- Original Message -----
> From: "Josh Coyne" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Sunday, June 23, 2002 9:24 PM
> Subject: Re: [hlcoders] The HUD Owns me
>
>
> | nevermind..
> |
> | allright i did it the hud.txt way and it worked. i think i fudged the
> | GetSpriteRect  but it works now :X
> |
> | ----- Original Message -----
> | From: "Josh Coyne" <[EMAIL PROTECTED]>
> | To: <[EMAIL PROTECTED]>
> | Sent: Sunday, June 23, 2002 3:12 PM
> | Subject: Re: [hlcoders] The HUD Owns me
> |
> |
> | > Do i need to? i referenced the sprite directly....
> | >
> | > ----- Original Message -----
> | > From: "Sebastian Steinlechner" <[EMAIL PROTECTED]>
> | > To: <[EMAIL PROTECTED]>
> | > Sent: Sunday, June 23, 2002 2:53 PM
> | > Subject: Re: [hlcoders] The HUD Owns me
> | >
> | >
> | > > > This time im trying to tile a scanline sprite across the screen
for
> | our
> | > > mod's Thermal vision. the scanline sprite is 256^2 but it only shows
> up
> | as
> | > > 20^2 in the HUD?
> | > >
> | > > You did add the sprite to your hud.txt, didn't you?
> | > >
> | > > ---
> | > > Sebastian Steinlechner
> | > >
> | > > _______________________________________________
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> | > >
> | >
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> | >
> |
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> |
>
>
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