In the past, we've released the "Full SDK" (which included the AI/monster source for single-player) and the "Standard SDK" (which did not include the AI/monster source). Now there will just be one SDK and it will include folders called "Single-Player Source" and "Multiplayer Source". These folders are the same, with the exception of the AI/monster source in the "Single-Player Source" folder.
Most of the bugs that were fixed have been mentioned on this mailing list at some point since the last SDK release. I don't have a list right now. The main bug I remember is the gauss fix (client prediction problem). The login is case sensitive, so make sure you're entering the information correctly. I just tested it again and it appears to be working okay. -Eric -----Original Message----- From: Persuter [mailto:[EMAIL PROTECTED]] Sent: Thursday, October 03, 2002 6:15 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Half-life SDK v2.3 I have a question. What does it mean that the source code for both single-player and multiplayer mods will be included in the same installer? Weren't they always, or are you simply discontinuing the "Standard" SDK? Also, is there a list of these bugs? And finally, I can't log in to the server. :) Persuter _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders