Aaron Kalin wrote:
> right... HL2 is vaporware as far as I am concerned.  All talk and no proof
> =\
>
> Until then, I guess just same ol HL, hope the WON problems get fixed up
> because the servers are still acting up.
>

I was having WON problems all last week and this weekend,
but yesterday I had none.  Steam was running OK for Steam...
Steam seems to take FOREVER to connect to servers and load
maps.  I did the Training thing that comes with Steam and
even locally map changes took MINUTES!!!  Steam performance-
wise is much worse than CS 1.5 ATM.  It seems to hang at 100%
for up to 2-3 minutes when connecting to servers, I don't know
if it's looping waiting for auth or what but its very annoying
to use... :-/

-Stan

> -iggy
>
> ----- Original Message -----
> From: "Jeff Fearn" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Wednesday, October 09, 2002 2:10 AM
> Subject: Re: [hlcoders] RE: Palladium
>
>
>
>>>>The Palladium is public by Microsoft however MS employees decided it
>
> would
>
>>>>be fun to release other details such as the "trusted code" part which
>>>
>>>means
>>>
>>>>microsoft checks anythign and everything before its runtime, this
>
> infact
>
>>>>won't be practical and...
>>>
>>>Sounds like Steam to me :^)
>>
>>lol, well there are a few ex MS employees at Valve...maybe Steam is
>
> another MS
>
>>plot to take over the world! Eric are you a pawn of evil? Do you need to
>
> be
>
>>rescued? I can have a squad of Linux geeks to you in 4 hours if needs be.
>
> :P
>
>>The only thing that keeps me going is knowing that the reason HL2 is so
>
> long in
>
>>coming out is because Valve are porting it to Linux...
>>
>>lol
>>
>>Jeff.
>>
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>
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