I know nothing about the muiltpass stuff but I'm guessing that you are switching the player's direction of view when you using the rear view. Make sure that you set it up right so that the rearview is created as a second view and not the first one.
-Ms
From: "Phantom" <[EMAIL PROTECTED]> Reply-To: [EMAIL PROTECTED] To: <[EMAIL PROTECTED]> Subject: [hlcoders] rear view reverses sounds?? Date: Sat, 19 Oct 2002 06:01:37 +0100 evening all :) In our mod we are using the multi pass system to create two views, the main game view and a second, smaller, rear view in the bottom right hand side of the screen. For a while now I'd thought something was up with the sound, but didnt think much of it, however another tester pointed it out the other as well, the sound is reversed when the rearview is active. :o Anyone got any idea on how I can get around this problem? Cant reverse the order the two views are drawn in, and cant set a global 'reverse stereo' because not all the classes have this rear view.. Any ideas about what i can do or might have missed regarding the sound would be appricated, Cheers, Rob Lead Coder Eradicators Mod _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
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