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Don't forget:

-zone xxxx

where XXXX the size in kilobytes of memory to be allocated to scripts

-zone 4096 = 4 megs of memory

-av

Cortex wrote:

>Here you are. However, you could have searched through the list archives...
>
>Enable console
>==============
>"-console"
>
>Go directly to console
>======================
>"-toconsole"
>
>Numeric ping in server list
>===========================
>"-numericping"
>
>Set gamedir
>===========
>"-game <gamedir>"
>
>Width/Height values
>===================
>"-width <width>"
>"-w <width>"
>"-height <height>"
>"-h <height>"
>
>Creates "qconsole.log" in the gamedir with console output
>=========================================================
>"-condebug"
>
>No sound
>========
>"-nosound"
>
>No CD audio
>===========
>"-nocdaudio"
>
>Turns on the console, "developer 1", and "sv_cheats 1"
>======================================================
>"-dev"
>
>Turn on developer mode (more console output)
>============================================
>"+developer 1"
>
>Set the maximum number of particles
>===================================
>"-particles <num>"
>
>Windowed mode
>=============
>"-sw"
>"-startwindowed"
>"-windowed"
>"-window"
>
>Full screen
>===========
>"-full"
>"-fullscreen"
>
>Software mode
>=============
>"-soft"
>"-software"
>
>GL mode
>=======
>"-gl"
>
>D3D mode
>========
>"-d3d"
>
>Dorian Gorski wrote:
>
>
>>I'm writing a simple server launcher for HLR and I need some info on
>>command line parameters. I remember someone posting info on command
>>line parameters, I believe it was Eric, but could anyone repost that
>>information or give me a useful link? Also, does anyone know the
>>command line character length limit?
>>
>>Thanks,
>>
>>Dorian "DD" Gorski
>>www.thedd.net
>>_______________________________________________
>>To unsubscribe, edit your list preferences, or view the list
>>archives, please visit:
>>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>>
>>
>
>
>_______________________________________________
>To unsubscribe, edit your list preferences, or view the list archives, please visit:
>http://list.valvesoftware.com/mailman/listinfo/hlcoders
>
>
>
>
>
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