Michael Shimmins wrote:

I'm wanting to impliament a security feature for our closed beta testing
which only allows people with a certain AuthID onto the server.

Two things with this, how do I check them, and how can users find their
AuthID so they can enter it when applying for Beta Testing?
Use pfnGetPlayerAuthId() to retrive the AuthID. Be aware that the
SteamID must not necessarily be set when the player connects.
There may be a certain delay before a SteamID becomes valid.

As for finding out the AuthID I guess that is the same like for
WONIDs isn't it? Status command?

Florian.


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