This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have a HLTV sound/position bug after a player respawned or used an teleporter. It takes a few seconds for the player to get to the new position and for the correct sound to come out. Anyone else with same problem or even a solution?
I can solve it with using UTIL_SetOrigin for the spectator after a spawn (and teleport) when he spectates from within the server. Regards Martin 'BulliT' Webrant www.planethalflife.com/agmod --- Outgoing mail is certified Virus Free. Checked by AVG anti-virus system (http://www.grisoft.com). Version: 6.0.443 / Virus Database: 248 - Release Date: 2003-01-10 -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

