The feature you are talking about is called TRUFORM.
Is implemented in ATI Radeon 8500 and up.

There are already two cvars in the engine for it:

ati_npatch (1 = on, 0 = off)
ati_subdiv (amount of tessellation, default 2)

Also you can disable it in the ATI's OpenGL and D3D
control panels.

--- Vyacheslav Djura <[EMAIL PROTECTED]> wrote:
> Hi! I think you know that on ATI RADEON video cards
> models geometry is
> smoothed by hadware. That makes a lot of our models
> looking ugly, is
> there any way to disable this feature of video card
> in engine?
>
>
> Best regards,
>  Vyacheslav "Hoaxer" Djura
>
>
----------------------------------------------------------------------------
> Distinct Reality mod
> (www.wrenchsoftware.com/dreal/dreal.html)
>
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