The feature you are talking about is called TRUFORM. Is implemented in ATI Radeon 8500 and up.
There are already two cvars in the engine for it: ati_npatch (1 = on, 0 = off) ati_subdiv (amount of tessellation, default 2) Also you can disable it in the ATI's OpenGL and D3D control panels. --- Vyacheslav Djura <[EMAIL PROTECTED]> wrote: > Hi! I think you know that on ATI RADEON video cards > models geometry is > smoothed by hadware. That makes a lot of our models > looking ugly, is > there any way to disable this feature of video card > in engine? > > > Best regards, > Vyacheslav "Hoaxer" Djura > > ---------------------------------------------------------------------------- > Distinct Reality mod > (www.wrenchsoftware.com/dreal/dreal.html) > > _______________________________________________ > To unsubscribe, edit your list preferences, or view > the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > __________________________________________________ Do you Yahoo!? Yahoo! News - Today's headlines http://news.yahoo.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

