> > Ah. I thought that's what it was. Can anyone suggest a > > workaround for not being able to change the mod in-game? > > > > Or should I abandon the whole idea :) > > It can't be done through the engine itself. There's no > mechanism to unload one game DLL and load another one in it's > place.
How about a metamod-style arrangement, then? Half-Life loads this DLL, which in turn loads, say, the counterstrike DLL. So instead of telling the engine to load a different DLL, you could just tell your metamod DLL to do it instead? -- Laurie Cheers _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

