> > Ah. I thought that's what it was. Can anyone suggest a
> > workaround for not being able to change the mod in-game?
> >
> > Or should I abandon the whole idea :)
>
> It can't be done through the engine itself.  There's no
> mechanism to unload one game DLL and load another one in it's
> place.

How about a metamod-style arrangement, then? Half-Life loads this
DLL, which in turn loads, say, the counterstrike DLL.
So instead of telling the engine to load a different DLL, you
could just tell your metamod DLL to do it instead?

--
Laurie Cheers
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