Esc/resume doesn't do anything, I tried all the resolution modes the only thing that was promising is that at 800 x 600 using opengl I could see the words "loading". There is no small square at the top. The code is vanilla :).
-Brandon Renfrow. My computer - 2100xp, 512mb 2100, Radeon 9700, 80gig 8mb. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of jc Sent: Sunday, June 22, 2003 5:57 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] black screen when I start a server with my mod. i have the exact same problem. its like my game menu but screwed up. it only happened when i upgraded to a radeon 9100 (with my screwy old S3 virge it was fine). running in a window gets rid of this problem but if i run full screen i have to esc/resume. also it affects the windowed mode if u start in full screen and switch to windowed. it does it in every mod i tried :/ jc ----- Original Message ----- From: "MoD" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Sunday, June 22, 2003 1:32 PM Subject: Re: [hlcoders] black screen when I start a server with my mod. > I get a leftover 640X480 picture of the game menu after starting a > listen server, esc resume and its ok. > > Brandon, try running at different resolutions and report what gives. > Also, make sure you used a vanilla SDK, I like to mess with a line of > code here and tehre and I sometime forget about it... > > -- > > MoD. > > ----- Original Message ----- > From: "Phil" <[EMAIL PROTECTED]> > To: <[EMAIL PROTECTED]> > Sent: Sunday, June 22, 2003 11:37 AM > Subject: RE: [hlcoders] black screen when I start a server with my mod. > > > > At some resolutions, you will see a large square in the top-left > corner > > instead of it covering the whole screen. > > > > Is there any known cause of this? > > > > -- > > "Windows [n.] > > A thirty-two bit extension and GUI shell to a sixteen bit patch to an > eight > > bit operating system originally coded for a four bit microprocessor > and sold > > by a two-bit company that can't stand one bit of competition." > > (Anonymous USEnet post) > > > -----Original Message----- > > > From: [EMAIL PROTECTED] [mailto:hlcoders- > > > [EMAIL PROTECTED] On Behalf Of Daniel Koppes > > > Sent: Sunday, June 22, 2003 8:21 PM > > > To: [EMAIL PROTECTED] > > > > > > Try pressing escape (after it's done loading) then click 'Resume > Game' > > > > > > Happens with other mods too. > > > > > > > > > At 20:03 22/06/2003, you wrote: > > > >This is a multi-part message in MIME format. > > > >-- > > > >[ Picked text/plain from multipart/alternative ] > > > >I just recently got a new computer and reinstalled half-life. I > copied > > > >the valve folder and changed the name of folder to "test" and the > > > >liblist.gam to > > > > > > > >game "Test Mod" > > > >type "multiplayer_only" > > > >mpentity "info_player_deathmatch" > > > >gamedll "dlls\hl.dll" > > > > > > > >Using VisualStudios.net I compiled the original hl.dsp and > cl_dll.dsp in > > > >the SinglePlayer Source code folder and had it place the new .dlls > in > > > >the appropriate places within the test folder. > > > > > > > >Now the original deathmatch mod works fine. But when I change the > game > > > >to "Test Mod" and start a server, I don't even see the console. Its > just > > > >completely black. However it doesn't freeze, as soon as I press esc > it > > > >goes back to the menu. I can't explain why it does this, can anyone > > > >help? > > > > > > > >-Brandon Renfrow > > > >-- > > > > > > > >_______________________________________________ > > > >To unsubscribe, edit your list preferences, or view the list > archives, > > > >please visit: > > > >http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > ---------- > > > Programmer and Modeller for <http://pokemod.fragoff.net/>The > > > <http://pokemod.fragoff.net/>Pokemod > > > > > > ---------- > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, or view the list > archives, > > > please visit: > > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > > > > > > _______________________________________________ > > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

