Thanks mate I realized my linked list for client side entity's crashed in debug mode, now i remember why i put //TODO: STL there :)
----- Original Message ----- From: "botman" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, June 24, 2003 8:20 AM Subject: Re: [hlcoders] Compiling HL In Profile/Debug mode ? > > Are there any links available on how to get a Profile/Debug HL client.dll > or server.dll running properly? mine always crashes :0 > > -- > > I've never had much luck getting the Profile build to run properly (although > other people claim success with this). > > Click "Build->Set Active Configuration" and select the "Debug" or "Release" > build, the do a Build->Rebuild All. > > To get the debugger working, see Pink's tutorial... > > http://www.thewavelength.net/oldcontent/coding/tutorials/34.htm > > ...also make sure to run in windowed mode ("-window" on the command line), > and you might want to use the software rendered if you graphics card has > difficulties restoring the display after you continue from a breakpoint (see > the Video config menu settings). > > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

