Its called limitations of 32bit archetecture.

-omega
Blackened Interactive - http://www.blackened-interactive.com
Omega Wing - http://owing.blackened-interactive.com
-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rockefeller
Sent: August 16, 2003 6:05 AM
To: [EMAIL PROTECTED]

hi,

I noticed that out mod seems to have problems with player models with
many bodies/bodygroups. As soon as the number of possible body
combinations becomes too great (a guess 8 is the limit), the bodies are
not displayed correctly.
As we use many bodygroups the number of possible combinations is much
greater than 8, and the player model does not work.

Could that be an engine bug or a bug in StudioModelRenderer, or is it a
bug of my code?

Rockefeller

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