I find AMX beneficial for initial prototyping of ideas. It has enough
flexibility to be useful yet enough connivance routines to allow some
mistakes. Once it appears the general idea is sound I switch C/C++.

Tweaking is also easier/faster in amx. To use a change you just:
- compile the script
- change the map

Your changes are taken after the map change. When using C/C++ to take in
a change you have to:

- Stop the server
- Compile
- Restart the server
- Reconnect to the server

When you are "tweaking" a concept having to always stop/start the server
and reconnect adds up quickly.

The amx site also has tons of plugins that work well as examples when
trying to get ideas for solving problems.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of McCormack,
Chris
Sent: Friday, August 29, 2003 3:52 AM
To: [EMAIL PROTECTED]
Subject: [hlcoders] Where to begin....


Hi all
I want to get back in to proper development (C++/C/asm etc), and I have
some nice ideas for plugins (even a simple mod idea).
I have not done any serious C development in around 3 years (swapped
from C++ to Java due to work).

Where is best to begin ? Writing plugins in amx ? writing meta plugins ?
or go headlong in to some sort of mod (prob not this option ;) )

Where should I be reading(I am going to trawl the past messages in this
forum over the weekend), what is good to read, and what is bad(URLs,
PDFs, txts ) ?

Does anyone have any tutorials or documentation on their development
that I could follow etc.

All help is welcome

(You all had to start somewhere people so be nice please.)

cheers
Chris


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