ha!  gl!

----- Original Message -----
From: "Mike Foss" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Monday, September 15, 2003 3:31 PM
Subject: [hlds_linux] Re: [hlcoders] Won being retired -- how do we test
non-valve mods?


> Can you release the old won auth server source/binaries?
>
> Some of us enjoy playing old versions of counterstrike, and etc...
>
> Just so gaming history isn't wiped out by "progress"
> ----- Original Message -----
> From: "Alfred Reynolds" <[EMAIL PROTECTED]>
> To: <[EMAIL PROTECTED]>
> Sent: Monday, September 15, 2003 10:36 AM
> Subject: RE: [hlcoders] Won being retired -- how do we test non-valve
mods?
>
>
> > Can you give more details on the exact error message?
> >
> > WON will not be retired until we have resolved all the important issues
> with
> > 3rd party mods (i.e running and debugging them).
> >
> >
> > Pat Magnan wrote:
> > > I seem to be unable to run our mod's dedicated server and connect to
> > > it, it runs up, did all the update to steam, etc finally correctly.
> > > Whenever a player connects, I'm getting Invalid Steam ID ticket. It
> > > works on the same server if the game is 'valve', but not our mod.
> > >
> > > I initially created a new account for the server, and I've also tried
> > > using my steam client account as well.
> > >
> > > The only information I'm getting on the steampowered forums is that
> > > 'the system is overloaded right now'.
> > >
> > > Anyone else succeeding in this endeavor?. Hmm apologies if this is
> > > more appropriate for hlds list..
> > >
> > >
> > > Pat 'sluggo' Magnan
> > > Tour of Duty mod
> > > http://www.tourofdutymod.com
> > >
> > >
> > >
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> >
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> >
>
>
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