Alright after loads of deleting folders and files I came to the conclusion
it crashes because there are no maps installed in the mod dir.
This is quite common when it comes to deathmatch mods since they all share
the standard valve maps.
Should be an easy fix for Valve.

----- Original Message -----
From: "botman" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, September 16, 2003 8:02 PM
Subject: Re: [hlcoders] HLSDK 2.3 and steam


> > 6. Hit "Games" then MP SDK
> > 7. Hit "Create Server"
> > 8. Left it on "Random map" and hit OK.
> > 9. Crash in gameui.dll offset 0006ee26
> > 10. Zipped and uploaded to http://www.gaming4nothing.de/aghl/mp.zip
> > 11. Sent to a couple of friends - same problem.
>
> Have you tried copying all the assets from the old valve directory into
your
> mod dir (pak0.pak, *.wad, models\*, events\*, gfx\*, etc., etc. etc.)?
>
> Perhaps there is something that would normally be in a Valve MOD steam
cache
> that is no longer accessible when running a "Third Party" MOD.
>
> Jeffrey "botman" Broome



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