Alright, I tried the SetThink call in the think itself, nothing
happened... same result.

What is happening is the objects think for a bit, but then when the game
itself loads, they stop thinking. They think once, then quit. It seems
to always been right after the map finishes loading.

-Cale

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Rockefeller
Sent: Wednesday, September 17, 2003 8:30 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Entity's think functions stopping?!

Sniper wrote:
> You should always EXPORT think functions.
I thought that "Address not found" message was just for fun ;)

When I forgot that EXPORT last week, it worked anyway, but I remeber a
case when it did not.

Rockefeller


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