Huh, is the 2nd-mouse-button-menu no longer working? Or do you want to shift 
'technical' commands to another menu (like the team menu in DoD)? Let me guess: you 
replace 'F4 = readyroom' with this menu, so players can't accidently quit the game 
when you hit the wrong key, right?
And what is this trigger_script in the new FGD anyway? And what does it do when 'start 
on' is not set?
p.s.: don't answer me, I am just an overcurious fan that has nothing to say that would 
answer your questions.

-----Original Message-----
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Charlie
Cleveland
Sent: October 7, 2003 12:26 PM
To: hlcoder
Subject: [hlcoders] GameMenu.res commands

I am trying to customize my GameMenu.res (under Steam) to execute custom
commands.

--
"GameMenu"
{
"1"
{
"label" "#GameUI_GameMenu_ResumeGame"
"command" "ResumeGame"
"OnlyInGame" "1"
}
"2"
{
"label" "#GameUI_GameMenu_Disconnect"
"command" "Disconnect"
"OnlyInGame" "1"
}
"3"
{
"label" "#Menu_ReadyRoom"
"command" "readyroom"
"OnlyInGame" "1"
}
<more>
--

I entered block #3, but of course "readyroom" isn't a command recognized
by Half-life.  It is in fact a client command.  Does anyone know how you
execute client commands via this menu, or how you add your own custom
commands?

-Charlie


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