Huh, is the 2nd-mouse-button-menu no longer working? Or do you want to shift 'technical' commands to another menu (like the team menu in DoD)? Let me guess: you replace 'F4 = readyroom' with this menu, so players can't accidently quit the game when you hit the wrong key, right? And what is this trigger_script in the new FGD anyway? And what does it do when 'start on' is not set? p.s.: don't answer me, I am just an overcurious fan that has nothing to say that would answer your questions.
-----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Charlie Cleveland Sent: October 7, 2003 12:26 PM To: hlcoder Subject: [hlcoders] GameMenu.res commands
I am trying to customize my GameMenu.res (under Steam) to execute custom commands.
-- "GameMenu" { "1" { "label" "#GameUI_GameMenu_ResumeGame" "command" "ResumeGame" "OnlyInGame" "1" } "2" { "label" "#GameUI_GameMenu_Disconnect" "command" "Disconnect" "OnlyInGame" "1" } "3" { "label" "#Menu_ReadyRoom" "command" "readyroom" "OnlyInGame" "1" } <more> --
I entered block #3, but of course "readyroom" isn't a command recognized by Half-life. It is in fact a client command. Does anyone know how you execute client commands via this menu, or how you add your own custom commands?
-Charlie
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