Ah! Nice catch. Thanks, and I'll work on getting that fixed (shouldn't be case-sensitive).
Taylor -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Codiac Sent: Monday, November 17, 2003 3:36 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Debugging in Steam problem - Fix found! Alfred wrote: > The error you are getting (missing gfx.wad) is symptomatic of steam > not loading properly in your debugging system (it signals that the > cache containing that file didn't load, which is almost certainly > because steam in general failed to load). > > Make sure that your steam installation is up to date with the public > system (remove the steamapp.cfg and then run the game from steam to > get it to update). I tried this with no luck. I then reinstalled Steam in C:\Steam and then played some HL, excellent for relieving the stress :) Then I installed my mod and played for a bit, not quite as stress relieving as there are those bugs I'm trying to debug. Then I tried to debug, same error, grrr. So I d/l CS and had a play with it, very de-stressing, then copied my mod there and played a bit, then tried to debug and it said F&*k you buddy ... ahhhhhh!!!! THEN I noticed that although I had typed my email in as [EMAIL PROTECTED] the directory was actually [EMAIL PROTECTED], so I changed SteamAppUser to lower case and now I can debug. Damn thing is case sensitive in the debugger, so even though I log in to Steam to play as [EMAIL PROTECTED] I have to debug as [EMAIL PROTECTED] Someone want to add that to a FAQ? Jeff "Codiac" Fearn _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

