This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello,
After 5 years of C++ I thought of programming a modification, because of hl2 sdk isnt out yet I started with hl1-sdk to get some experiences. After I have downloaded the HL SDK 2.3 I compiled the projecets hl and cl_dll in the SinglePlayerSource-directory. I copied the files hl.dll and client.dll to E:\Half Life\sidewinder\dlls\hl.dll and E:\Half Life\sidewinder\cl_dlls\client.dll. I changed nothing in the code. Then I created the following liblist.gam for my modification: // // SIDEWINDER 0.1 // // liblist.gam // gamedir "sidewinder" // Directory der Modifikation game "SideWinder" // Name der Modifikation gamedll "dlls\hl.dll" // Ort der DLL url_info "http://game.sidewindershome.net" // Homepage der Modifikation url_dl "" // Download-Homepage der Modifikation version "0.1" // Version der Modifikation size "1" // Gr��e der Modifikation in Bytes svonly "0" // Keine ServerSide-Only-Modifikation cldll "1" // Die Modifikation hat keine Client-DLL type "multiplayer_only" // Die Modifikation ist ein Multiplayerspiel hlversion "1010" // Die Modifikation ist f�r Half Life 1.1.1.0 geschrieben nomodels "1" // Die Modifikation w�hlt die Playermodels selbst aus mpentity "info_player_deathmatch" // Die Modifikation n�tzt diesen Playerstartpunkt Don't matter about the German comments ;-). I can activate my modification in HL. But when I start a LAN-Game it crashes with following message box: caption: Half Life body: could not load libary E:\Half Life/SIDEWINDER/cl_dlls\client.dll I worry about the slashes - don't know why HL doesn't want to load E:\Half Life\sidewinder\cl_dlls\client.dll I am really frustrated now, because I want to solve the problem for two days whole days now, nobody knows anything about this error. Hope you can help me, oh yes and sry for bad English - I am still learning :-) Best regards, SideWinder -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

