I just spent an afternoon tracking this down and thought I would share
it here in the hopes of preventing someone else from having to endure
the pain I have been through.

Brief Summary: If you are modifying model files, in my case player
models, make sure you delete the .ztmp file or clients downloading the
file will crash at "Verifying Resources".


Longer Description:

- While creating new player models that worked fine for days I was
suddenly having my CS client crash. In some cases it locked the computer
up entirely.

- What happens is when a client downloads a file from the server a
compressed temp file (.ztmp) is created.

- When a new model is put on the server the .ztmp file does not get
updated.

- When a client connects and downloads the file. He gets the old version
of the file held in .ztmp.

- After downloading the file the client tries to "Validate Resources"
and crashes, big time.

Hope this helps someone.



_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to