I just spent an afternoon tracking this down and thought I would share it here in the hopes of preventing someone else from having to endure the pain I have been through.
Brief Summary: If you are modifying model files, in my case player models, make sure you delete the .ztmp file or clients downloading the file will crash at "Verifying Resources". Longer Description: - While creating new player models that worked fine for days I was suddenly having my CS client crash. In some cases it locked the computer up entirely. - What happens is when a client downloads a file from the server a compressed temp file (.ztmp) is created. - When a new model is put on the server the .ztmp file does not get updated. - When a client connects and downloads the file. He gets the old version of the file held in .ztmp. - After downloading the file the client tries to "Validate Resources" and crashes, big time. Hope this helps someone. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

