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Sorry, I thought I'd mentioned that I need the rendering engine to be
initialised.  I need an early place to call IEngineStudio.IsHardware().

Thanks,

Michael

>[EMAIL PROTECTED] wrote:
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>>
>> I'm trying to find a function that is called very early in the client dll.
>> Whats the earliest function that is called that people know of?
>
>DllMain?...
>
>// Required DLL entry point
>BOOL WINAPI DllMain( HINSTANCE hinstDLL, DWORD fdwReason, LPVOID
>lpvReserved)
>{
> if (fdwReason == DLL_PROCESS_ATTACH)
> {
> // allocate stuff here
> }
> else if (fdwReason == DLL_PROCESS_DETACH)
> {
> // de-allocate stuff here
> }
>
> return TRUE;
>}
>
>--
>Jeffrey "botman" Broome
>
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