Have a look at the player spawn function, and step through it from there, seeing if EnableControl, velocity, or stuff like that is changed (for not being able to move).
As for thirdperson, have a look in view.cpp client side to see what's going on with that. Michael Shimmins Sesechial Software Phone: +613 9504 3665 Fax: +613 9504 3488 Mobile: 0407 643 414 _______________________________________________________ Important - This email and any attachments may be confidential. If received in error, please contact us and delete all copies. Before opening or using attachments, check them for viruses and defects. Regardless of any loss, damage or consequence, whether caused by the negligence of the sender or not, resulting directly or indirectly from the use of any attached files our liability is limited to resupplying any affected attachments. Any representations or opinions expressed are those of the individual sender, and not necessarily those of Sesechial Software. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ooks Server Sent: Sunday, 21 December 2003 12:36 PM To: [EMAIL PROTECTED] Subject: [hlcoders] N00b needs help This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I have inherited the source code to the HardCore-Life mod. The code is incomplete, but I was able to get it to compile and run. However, when I join the server, I'm in third person mode, and the player won't move. Are there some simple flags that control this, or does sound like the code is seriously borked? -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

