Looks like the best way would be to add in a new skill cvar. (duh Sniper)

Shouldn't be too much work.

-Sniper

----- Original Message -----
From: "Alfred Reynolds" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Sunday, January 04, 2004 10:24 PM
Subject: RE: [hlcoders] Adding a new skill level and Steam


> The skill cvar is limited to a value between 0 and 3.
>
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED] On Behalf Of
> > Caleb 'Ghoul' Delnay
> > Sent: Sunday, January 04, 2004 3:33 PM
> > To: [EMAIL PROTECTED]
> > Subject: [hlcoders] Adding a new skill level and Steam
> >
> > Alright, for my mod I'm messing around with adding a new
> > difficulty level
> > above Hard.  At a glance it's obvious the difficulty level is
> > controlled
> > by the "skill" cvar, but I've noticed something.  It appears that the
> > engine caps the value of the skill cvar to 3.  I set it to 4,
> > started a
> > new game, and noticed in the console it said:
> >
> > GAME SKILL LEVEL:3
> >
> > It should be 4.  So I typed "skill" into the console and Steam's
> > auto-complete put "skill 3", I removed the 3 and just sent
> > skill, "skill
> > is 3".  Now  that kind of puts a hindrance on adding another
> > difficulty
> > level since it can't go above 3.  I know I can hack around it pretty
> > easily if I add a cvar to my mod and use that, but that
> > forces players to
> > edit their game.cfg and add that cvar in if they want to play that
> > difficulty.  Since mod cvars can't be modified before the dll/map is
> > loaded as they don't exist.
> >
> > Now all of this is in Steam like I mentioned.  Using GFCScape
> > by Nem I was
> > able to extract the NewGameDialog.res file and add a new
> > radio button for
> > the skill choices.  But I don't know what to (or if I even
> > can) edit to
> > make Steam start with my own skill level.  Right now it just
> > starts the HL
> > Hazard course similar to the training radio button.
> >
> > So does anyone have any ideas?  Thanks.
> >
> > --
> > Caleb 'Ghoul' Delnay
> > www.nocensmundus.net
> >
> >
> >
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> >
> >
>
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