This is a multi-part message in MIME format. -- Here you go, you want everything after trigger_teleport and before worldspawn :). I think you can use the same method on mp.dll :)
-Jeff Katz Digital Paintball -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [EMAIL PROTECTED] Sent: Tuesday, March 23, 2004 7:54 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] CS:CZ Metamod About Paintball 2.1: Sure, just tell me what they are =) To peter[]holcroft: I got the same list using a hex editor, but it didn't work for me... I'll make sure I am compiling against the latest SDK patches. > Would you consider adding entities for Digital Paintball 2.1? :) > -Jeff Katz > Digital Paintball _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders -- I:\Documents and Settings\Masterful One>dumpbin /exports e:\half-life\dpb\dlls\pb.dll | cut -d? -f2 Microsoft (R) COFF Binary File Dumper Version 6.00.8168 Copyright (C) Microsoft Corp 1992-1998. All rights reserved. Dump of file e:\half-life\dpb\dlls\pb.dll File Type: DLL Section contains the following exports for mp.dll 0 characteristics 3EF9227E time date stamp Wed Jun 25 00:18:06 2003 0.00 version 1 ordinal base 207 number of functions 207 number of names ordinal hint RVA name [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@UAEXXZ [EMAIL PROTECTED]@@UAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@UAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@UAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@0W4USE_TYPE@@[EMAIL PROTECTED] [EMAIL PROTECTED]@@QAEXPAVCBaseEntity@@@Z [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ [EMAIL PROTECTED]@@QAEXXZ 95 5D 00029AA0 DelayedUse 96 5E 00006D80 GetEntityAPI 97 5F 00006DB0 GetEntityAPI2 35 60 00018490 GiveFnptrsToDll 98 61 00001CE0 Server_GetBlendingInterface 99 62 00026470 ambient_generic 100 63 0000E8D0 beam 101 64 0002F420 bodyque 102 65 00006A50 button_target 103 66 00019A70 cflag 104 67 00017B50 cycler 105 68 00017B60 cycler_prdroid 106 69 00017EF0 cycler_sprite 107 6A 000180E0 cycler_wreckage 108 6B 0000F000 env_beam 109 6C 00012810 env_beverage 110 6D 00011CE0 env_blood 111 6E 0000E560 env_bubbles 112 6F 00006700 env_debris 113 70 00013610 env_explosion 114 71 00012220 env_fade 115 72 00012720 env_funnel 116 73 00010AF0 env_glow 117 74 00010470 env_laser 118 75 0000EFF0 env_lightning 119 76 00012400 env_message 120 77 0002A970 env_render 121 78 00012010 env_shake 122 79 00011790 env_shooter 123 7A 00027460 env_sound 124 7B 000066F0 env_spark 125 7C 00010C80 env_sprite 126 7D 00013DF0 func_breakable 127 7E 00005260 func_button 128 7F 00003190 func_conveyor 129 80 0000CAD0 func_door 130 81 0000DC10 func_door_rotating 131 82 0002A4B0 func_friction 132 83 00019E10 func_goalpoint 133 84 0001F870 func_guntarget 134 85 000032D0 func_illusionary 135 86 0002B980 func_ladder 136 87 000033C0 func_monsterclip 137 88 00018E90 func_mortar_field 138 89 00004150 func_pendulum 139 8A 0001BD00 func_plat 140 8B 0001C470 func_platrot 141 8C 00014E00 func_pushable 142 8D 00005D40 func_rot_button 143 8E 00003410 func_rotating 144 8F 00017030 func_tank 145 90 00017690 func_tankcontrols 146 91 00017140 func_tanklaser 147 92 00017530 func_tankmortar 148 93 00017470 func_tankrocket 149 94 0001F670 func_trackautochange 150 95 0001EB40 func_trackchange 151 96 0001D130 func_tracktrain 152 97 0001C760 func_train 153 98 0001E9C0 func_traincontrols 154 99 00002FD0 func_wall 155 9A 000030A0 func_wall_toggle 156 9B 0000CAE0 func_water 157 9C 00011160 gibshooter 158 9D 00029870 info_playerstart_blue 159 9E 00029860 info_playerstart_red 160 9F 0000E550 info_target 161 A0 0002BEA0 info_teleport_destination 162 A1 0002F110 infodecal 163 A2 00019E00 item_flag_blue 164 A3 00019DE0 item_flag_center 165 A4 00019DF0 item_flag_red 166 A5 00012930 item_sodacan 167 A6 000185C0 light 168 A7 00018830 light_environment 169 A8 00018820 light_spot 170 A9 0000DEC0 momentary_door 171 AA 00005F50 momentary_rot_button 172 AB 0002A5B0 multi_manager 173 AC 0001A460 path_corner 174 AD 0001A4F0 path_track 175 AE 000202D0 player 176 AF 00028B30 soundent 177 B0 00013340 spark_shower 178 B1 00028660 speaker 179 B2 0002AEA0 target_cdaudio 180 B3 00011A00 test_effect 181 B4 0002AA70 trigger 182 B5 0002BF10 trigger_camera 183 B6 0002ADA0 trigger_cdaudio 184 B7 0002BEB0 trigger_gravity 185 B8 0002AC50 trigger_hurt 186 B9 0002AC60 trigger_monsterjump 187 BA 0002B540 trigger_multiple 188 BB 0002B580 trigger_once 189 BC 0002BA60 trigger_push 190 BD 0002BA70 trigger_teampush 191 BE 0002BE70 trigger_teleport 192 BF 00001000 weapon_angel 193 C0 00004B90 weapon_bush 194 C1 00009E90 weapon_cocker 195 C2 00013120 weapon_emag 196 C3 00013230 weapon_excal 197 C4 000184B0 weapon_impulse 198 C5 00018B60 weapon_m98 199 C6 00018C70 weapon_mag 200 C7 00018D80 weapon_matrix 201 C8 00019FC0 weapon_orracle 202 C9 0001B600 weapon_phantom 203 CA 00026230 weapon_shocker 204 CB 00026340 weapon_sl68 205 CC 000291A0 weapon_spyder 206 CD 0002A3A0 weapon_timmy 207 CE 0002F580 worldspawn Summary 1A000 .data A000 .rdata 8000 .reloc 47000 .text -- _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

