it's a damn shame. makes the maps look better :D On Mon, 30 Aug 2004 14:57:30 -0500, Jeffrey "botman" Broome <[EMAIL PROTECTED]> wrote: > Andrew Foss wrote: > > > Didn't random texture tiling get broken outside of software in the won > > days, anyway? > > Ah, yes. That sounds correct. Random texture tiling is only supported > in the software rendering mode (it don't work in OpenGL or D3D). > > Good point. > > > > -- > Jeffrey "botman" Broome > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > >
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