Yes lstart would be 0; that line copys the 4 bytes 0-3 into value starting
at byte 0, then mod'ing that value appropriately will give you the connected
time +\- some minor rounding differences as I recall.


-----Original Message-----
From: Alex Wasserman [mailto:[EMAIL PROTECTED]
Sent: Thursday, October 14, 2004 10:17 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Re: Parsing Player Information


Your code might be it, I just have one question: What is lstart, and
what value would you put in it? Is it just denoting where in the array
it starts counting? So if I put lstart = 0, and the next parameter to
4, it would do 4 bytes starting at 0? For example, byte(0), byte(1),
byte(2), byte(3)? Thanks for your help.

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

Reply via email to