Yes lstart would be 0; that line copys the 4 bytes 0-3 into value starting at byte 0, then mod'ing that value appropriately will give you the connected time +\- some minor rounding differences as I recall.
-----Original Message----- From: Alex Wasserman [mailto:[EMAIL PROTECTED] Sent: Thursday, October 14, 2004 10:17 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Re: Parsing Player Information Your code might be it, I just have one question: What is lstart, and what value would you put in it? Is it just denoting where in the array it starts counting? So if I put lstart = 0, and the next parameter to 4, it would do 4 bytes starting at 0? For example, byte(0), byte(1), byte(2), byte(3)? Thanks for your help. _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

