If your doing this for CS I assume it's as some sort of plugin.. If
you have access to pev->button on the player check for IN_RUN. This
will mean they are walking. There are some examples of pev->buttons
use in the code. (The command bound to IN_RUN is +-speed)


On Sun, 17 Oct 2004 12:25:21 -0400, Josh <[EMAIL PROTECTED]> wrote:
>  I tried checking EV_INT_sequence but this didn't help at all, the animation
> was the same for walking as running.  But when you watch some1 they are
> different, this confuses me, am I looking in the wrong place?
>
> Thanks,
> Josh
>
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