Hah! -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brian "Satertek" Irelan Sent: Thursday, October 21, 2004 3:30 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] HL2 Dev CPU Requirements
You have to have a widescreen LCD monitor like all the guys at Valve. On Thu, 21 Oct 2004 15:01:32 -0400, Jonathan Dance <[EMAIL PROTECTED]> wrote: > Hi, > > I'm trying to prepare for doing HL2 mod development, and I know my > computer is not ready to handle this task. I am wondering if Valve can > give me an idea on what they have been using to do HL2 development. > This is for actual coding and playing the game in Debug mode with MSVC > open. I'd also be interested in knowing what is being used for running > the new Hammer. > > In other words, we have minimum system requirements if you want to > play the game, but what do you suggest if you want to develop the game? > > --JD > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- <a href="http://www.spreadfirefox.com/?q=affiliates&id=25779&t=86"> <img border="0" alt="Get Firefox!" title="Get Firefox!" src="http://spreadfirefox.com/community/images/affiliates/Buttons/125x50 /takebacktheweb_125x50.png"/></a> _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders