Been really busy lately so I almost missed this. But I've had one set up for quite sometime. At least a year I think. Have to go check the records for the exact date. In fact, as soon as I saw the UnrealWiki, I just knew I had to set one up. I contacted Tarquin a few times and he directed me on a few tidbits here and there.
http://dynamic5.gamespy.com/~hlpd http://www.planethalflife.com/hlpd There have been some problems that need to be cleared up so it's been temporarily locked to prevent edits. Nothing serious, problems to do with the host rather than the site itself. I'm also right in the middle of a massive upgrade/update to the entire site. Brand new code. Brand new artwork. etc. etc. But I'm still in need of people who aren't afraid of Wiki's. As far as I know. I have no space limits, no bandwidth limits. I also have access to two entirely seperate running servers for my site. Right now, one is sitting empty and is a simple redirect to the other. Contact me directly if you like and if you're still interested. ----- Original Message ----- From: "Dave Sanders" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Saturday, October 30, 2004 1:37 PM Subject: [hlcoders] A Half-life wiki? > Out of curiousity, does there happen to be a half-life wiki around > for coders / mappers / modelers, etc? Like > http://wiki.beyondunreal.com for the Unreal crowd. > > Its something we might consider, if it doesn't already exist. I think > what challenges folks, especially hobbyists with "Real Life" always in > the way, is real "This is how you start" documentation. It would be > great if some of the pro's could, collaboratively through the wiki, > build this sort of documentation - along with tutorials and reference. > > Does this idea have any legs? Would people on this list and in the > community actually want to spend time writing / editing / testing > content for the community? > > I'll watch the debate on the list, if there is any, but if you are > interested in such a thing, let me know off-list too. I'll weigh it > in my head a bit, as I could host such a thing fairly cheaply... OR if > anyone on list knows anyone at any of the big HL or HL2 sites, that > would be willing to host it, like Beyond Unreal does, I'd be willing > to set it up and maintain it... hopefully with a lot of help from you > all. (Of if Valve wanted to give me server space and put a stamp of > legitimacy on it.... :) > > Thanks > D > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

