///UPDATE///


More info: http://www.steampowered.com/index.php?area=subscriber_agreement

>>>>>>>>>>>>>>
C. Source SDK.

Your Subscription(s) may contain access to the Valve software development
kit (the "SDK") for the computer game engine used in Half-Life 2 and
other compatible Valve products (the "Source Engine"). You may use,
reproduce and modify the SDK solely to develop a modified game (a "Mod")
for Half-Life 2 or other Valve products compatible with and using the
Source Engine. You may reproduce, distribute and license the Mod in
object code form, solely to licensed end users of Half-Life 2 or other
compatible Valve products, without charge.
<<<<<<<<<<<<<

Notice the "in object code form".


Oskar Lindgren wrote:
Does this mean that you MOST own a source account to use the SDK? If so,
that means that I will not be able to release the complete source code
for my upcoming HL2 MOD. If this is correct I will not make a MOD.



More license fun:

>>>>>>>>>>>
You agree to comply with all applicable import/export laws and
regulations of the United States and its governmental and regulatory
agencies (including, without limitation, the Bureau of Export
Administration and the U.S. Department of Commerce). You agree not to
export the Steam Software or allow use of your Account by individuals of
any terrorist supporting countries to which encryption exports are
restricted by the Bureau of Export Administration, as of October 2004,
Cuba, Iran, Iraq, Libya, North Korea, Sudan or Syria. You represent and
warrant that you are not located in, under the control of, or a national
or resident of any such prohibited country.
>>>>>>>>>>>

USA soldiers can't play CS:S on Iraq  :D


_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to