Hey guys,

I prefer coding up small mods that add a little variety to vanilla deathmatch
through new gameplay types (like, for instance, king of the hill or survivor).
Testing these was fairly easy with HL1: you could just install HL on another
nearby computer, fire up a LAN server, and run back and forth between the two
computers as the game ran.  (I'm not sure if Valve appreciates this, but I'd
rather not buy another copy of HL when nobody but me will be "playing" it)

With Steam's authentication scheme for HL2, I'm not sure this is going to be so
easy, or even possible.  My idea would be to install HL2 on another computer,
do the authentication thing, and then disconnect both computers from the
internet and run in offline mode.  Even so, they might not be able to connect
to each other (same CD key), or run servers at all (no contact with master
servers).

Is there another way to test multiplayer mods?  Or am I the only one who'd need
this capability?  I'd appreciate your insight.

Mike

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