> this level of technical discussion is starting to give me a headache... > anyone else? I think its great, it beats the hell out of working. Plus I think I may have actually learnt something.
Excellent explanations from Michael and nice argument from Dan Partelly which was also quite insightful. Although the presentation for the lighting model was slightly alien to me it was still good reading. More of this tbh. -----Original Message----- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of HoundDawg Sent: 29 November 2004 22:35 To: [EMAIL PROTECTED] Subject: RE: [hlcoders] re: false claim of real-time radiosity support in Source Engine > -----Original Message----- > From: Michael Hobson [snip] > "Radiosity" is a particular methodology for modelling diffuse > (scattered) > illumination in a scene. It is a methodology for modelling > the phenomenon, > not something that is itself modelled. [snip] > If some other methodology were chosen to model the diffuse > illumination element > in a scene in *real-time*, it would be SOME OTHER ALGORITHM and not > "Radiosity", therefore Source engine does not have "real-time > radiosity" as > claimed > on their web site. I find it really cool that there are some really knowledgeable people on this list and although it's interesting reading, this level of technical discussion is starting to give me a headache... anyone else? Thank you for taking the time to provide some detailed explanations though. It'll make some good reading when I find the need to understand all of this in the future. =) - HoundDawg _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders *********************************************** This e-mail and its attachments are confidential and are intended for the above named recipient only. If this has come to you in error, please notify the sender immediately and delete this e-mail from your system. You must take no action based on this, nor must you copy or disclose it or any part of its contents to any person or organisation. Statements and opinions contained in this email may not necessarily represent those of Littlewoods. Please note that e-mail communications may be monitored. The registered office of Littlewoods Limited and its subsidiaries is 100 Old Hall Street, Liverpool, L70 1AB. Registered number of Littlewoods Limited is 262152. ************************************************ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

