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On Wed, 1 Dec 2004 07:50:41 -0500, Jorge Rodriguez wrote:
><SPAN>> Woah!! Calm down, my friend. Just because Valve uses another
><SPAN>> compiler doesn't mean that you are barred from compiling the game.
><SPAN>> Eventually someone will make a good ANSI-compliant port... sounds
><SPAN>> like a job for super-botman?!?
><SPAN>>
><SPAN>> On Wed, Dec 01, 2004 at 09:10:49PM +1000, Draco wrote:
><SPAN>>> Will we have to go out and buy yet another bloody compiler from
><SPAN>>> those blood
><SPAN>>> sucking microsoft pricks to mod this game?!? It took me ages to
><SPAN>>> get my hands
><SPAN>>> on a copy of MSVC 6 for HL1 and now I have to get MSVC 7 or
><SPAN>>> something
><SPAN>>> ARGH!!!! This is so disapointing. I'd fiddle with it and get it
><SPAN>>> to compile
><SPAN>>> myself, but I always mess up such things. anyone know of a way to
><SPAN>>> run it on
><SPAN>>> msvc 6?
><SPAN>>>
><SPAN>>> -Draco
><SPAN>>>
><SPAN>>> _______________________________________________
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><SPAN>>>
><SPAN>>
><SPAN>> --
><SPAN>> Jorge "Vino" Rodriguez
><SPAN>>
><SPAN>> _______________________________________________
><SPAN>> To unsubscribe, edit your list preferences, or view the list
><SPAN>> archives, please visit:
><SPAN>> http://list.valvesoftware.com/mailman/listinfo/hlcoders[2]
><br>
><SPAN>

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