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On Wed, 1 Dec 2004 07:50:41 -0500, Jorge Rodriguez wrote: ><SPAN>> Woah!! Calm down, my friend. Just because Valve uses another ><SPAN>> compiler doesn't mean that you are barred from compiling the game. ><SPAN>> Eventually someone will make a good ANSI-compliant port... sounds ><SPAN>> like a job for super-botman?!? ><SPAN>> ><SPAN>> On Wed, Dec 01, 2004 at 09:10:49PM +1000, Draco wrote: ><SPAN>>> Will we have to go out and buy yet another bloody compiler from ><SPAN>>> those blood ><SPAN>>> sucking microsoft pricks to mod this game?!? It took me ages to ><SPAN>>> get my hands ><SPAN>>> on a copy of MSVC 6 for HL1 and now I have to get MSVC 7 or ><SPAN>>> something ><SPAN>>> ARGH!!!! This is so disapointing. I'd fiddle with it and get it ><SPAN>>> to compile ><SPAN>>> myself, but I always mess up such things. anyone know of a way to ><SPAN>>> run it on ><SPAN>>> msvc 6? ><SPAN>>> ><SPAN>>> -Draco ><SPAN>>> ><SPAN>>> _______________________________________________ ><SPAN>>> To unsubscribe, edit your list preferences, or view the list ><SPAN>>> archives, please visit: ><SPAN>>> http://list.valvesoftware.com/mailman/listinfo/hlcoders[1] ><SPAN>>> ><SPAN>> ><SPAN>> -- ><SPAN>> Jorge "Vino" Rodriguez ><SPAN>> ><SPAN>> _______________________________________________ ><SPAN>> To unsubscribe, edit your list preferences, or view the list ><SPAN>> archives, please visit: ><SPAN>> http://list.valvesoftware.com/mailman/listinfo/hlcoders[2] ><br> ><SPAN> ===References:=== 1. http://list.valvesoftware.com/mailman/listinfo/hlcoders 2. http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

