Epic only did that because crap all people cared about the Unreal engine
before their 1million dollar prize pool.  If you were going to develop a
mod, you were going to aim for a platform that had a large playerbase -
they release so many "unreal" games that a single one isn't a very good
target for a mod, right?

They could have released more, but who better to write the documentation
then those using the code?  Sure, it's a bit uphill at the start, that's
what the sdk docs are for, but for more advanced stuff the programmers
over at valve have far bigger fish to fry =)

It's pretty obvious that Epic waste a lot of time, even if they do it to
look 'cool' to simpletons.  They made all their legal documents
readable, that would've taken ages to get right legally, and is a waste
of time because it'll only be read once if that.  Their anti-cheat
support is about as bad as VALVe's atm.

But yeah, what would you rather, a patched working game, or video sdk
tutorials? :\

- Bruce "Bahamut" Andrews



ChessMess wrote:

Ahh let me clarify. I wasn't meaning the actual code and whatnot, I'm
talking about SDK/Mod Support. Such things as Epic releasing all the
video tutorials and whatnot. What they do to empower the MOD community
vs what Valve is doing.

I personally, and maybe this is because I'm new, expected a bit more
in terms of tutorials and documentation from Valve with the release of
HL2 and the large amount of lead time they had. Thus I posed this
question to see if that viewpoint was right, wrong, half-right,
half-wrong, etc.


On Thu, 2 Dec 2004 18:34:52 +1000, Draco <[EMAIL PROTECTED]> wrote:


yeah, but we can do the same thing mutators with plugins, right? one could
make a low g plugin, a plugin that replaces all weapons with a certain
weapon, etc. or am I wrong?




----- Original Message ----- From: "Bruce "Bahamut" Andrews" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Thursday, December 02, 2004 11:14 AM Subject: Re: [hlcoders] SDK - Valve vs. Epic



...blasphemy.

I can't stand Epic.  I have to admin some UT2004 servers and it's a
nightmare to do even the simplest things you can do in HL1.  The -ONLY-
good thing they have over valve is the mutators, that's it.

- Bruce "Bahamut" Andrews



ChessMess wrote:



Out of curiosity, how do you feel Valve's efforts compare with Epics?

--
ChessMess
Stratactic Studios
http://www.StratacticStudios.com

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,


please visit:


http://list.valvesoftware.com/mailman/listinfo/hlcoders






_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives,


please visit:


http://list.valvesoftware.com/mailman/listinfo/hlcoders




_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders






--
ChessMess
Stratactic Studios
http://www.StratacticStudios.com

_______________________________________________
To unsubscribe, edit your list preferences, or view the list archives, please 
visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders





_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders



Reply via email to