That isn't the best example but consider this. Wouldn't you rather start from a near proximaty of what you want then from scratch?
Consider that many things are used across mods are exactly alike. How many times have I seen some weapon show up in many mods? Is an M1A1 Tank really that much different in a Desert Combat mod then it is in a Aliens invaded present day mod? And if you wanted a more futuristic M1A1 wouldn't you rather have something to start with that you could change a few things around then to have to do the entire thing from scratch? Why does everyone have to re-invent the wheel everytime? Simple, the fear that if you share your code you've given your work away and enable another mod to get furthur with less effort and they may publish before you and they may get more players then you do. But I say players play the mods they like, not the code. If everyone gets on board and starts universally sharing then its to everyone benefit. Suddenly we have code branches of common objects for people to use... the Tank mentioned now has a child class of 'Sci-Fi' version with a laser turret vs shell... everyone contributes thier work from thier mods, over time the library grows and expands and people spend less time recreating the common stuff and focusing on sharing and enhancing/improving more specialized stuff. The potential library can be enormous, freeing us to focus more on implementation details and specialties. You may think, no way. Its too competative, modders don't want to share. People said Open Source wouldn't work either once upon a time. We just need someone who is very knowledible in all this to help direct and drive it. Valve, I have 15 years IT experience in multi-million dollar projects... pay me and I'll lead it. Otherwise I gotta feed the kids and while I can toss out the idea, I don't have time to take follow it through. :) ChessMess On Fri, 3 Dec 2004 18:03:24 -0600, <SB> Childe Roland <[EMAIL PROTECTED]> wrote: > What if some people have different ideas on how to do the same > thing(like the scoreboard)? You will have 2 sets of scoreboard > drawing functions, but only one function to draw it in. > > > > On Fri, 3 Dec 2004 16:42:33 -0500, Dave Sanders <[EMAIL PROTECTED]> wrote: > > We could, if its legal with the licenses, set up a CVS or Subversion > > repository too, either on SourceForge or privately, and make it act > > just like an open source project. Then, people can all contribute to > > the same code . > > > > -- > ==================== > <SB> Childe Roland > "I will show you fear in a handful of jelly beans." > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders > > -- ChessMess Stratactic Studios http://www.StratacticStudios.com _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

