You can't right now, I will be adding a game event that fires when a say message is sent.
- Alfred ----Original Message---- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Ray Toye Sent: Friday, December 03, 2004 9:01 PM To: [EMAIL PROTECTED] Subject: [hlcoders] Want To add handle_say event > I didnt do any coding (besides smalls plugins) for hl1 so this is all > new to me and adding the fact that all my c++ coding is done with > Borland Builder, Im a bit lost on making a server plugin dll. I have > compiled the serverplugin_empty project using VC++ 6 successfully and > Now I would like to add the mechinism to trap the say and say_team > events and I dont even know where to begin. > Can someone point me in the right Direction? > > > > > > __________________________________ > Do you Yahoo!? > Yahoo! Mail - You care about security. So do we. > http://promotions.yahoo.com/new_mail > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list > archives, please visit: > http://list.valvesoftware.com/mailman/listinfo/hlcoders _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

